Expand description
RenderTexture โ texture configured as a render target with a pixel-readback path.
Used by:
- the export pipeline to render a scene to disk-bound bytes (M0.21);
- filter passes (M0.16) that ping-pong between two render targets;
- integration tests that need to verify rendered output by inspecting pixels.
Structsยง
- Render
Texture - GPU texture configured for rendering into and reading back.
- Render
Texture ๐Inner