Expand description
Texture types — Texture (image), VideoTexture (per-frame upload), RenderTexture (target).
Modules§
- render_
texture RenderTexture— texture configured as a render target with a pixel-readback path.- video_
texture VideoTexture— texture backed by per-frame BGRA uploads.
Structs§
- Texture
- GPU image texture backed by a
wgpu::Texture. - Texture
Inner 🔒