pub(crate) struct PathMaskTexturePipeline {
pipeline: RenderPipeline,
bind_group_layout: BindGroupLayout,
}Fields§
§pipeline: RenderPipeline§bind_group_layout: BindGroupLayoutImplementations§
Source§impl PathMaskTexturePipeline
impl PathMaskTexturePipeline
pub(crate) fn new(app: &Application, output_format: TextureFormat) -> Self
pub(crate) fn generate( &self, app: &Application, points: &[Vec2], w: u32, h: u32, output_format: TextureFormat, ) -> RenderTexture
pub(crate) fn render_into( &self, app: &Application, points: &[Vec2], invert: bool, output: &RenderTexture, )
Auto Trait Implementations§
impl Freeze for PathMaskTexturePipeline
impl !RefUnwindSafe for PathMaskTexturePipeline
impl Send for PathMaskTexturePipeline
impl Sync for PathMaskTexturePipeline
impl Unpin for PathMaskTexturePipeline
impl UnsafeUnpin for PathMaskTexturePipeline
impl !UnwindSafe for PathMaskTexturePipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more