Editor mock — full composition
The whole editor mock in one story: Card (Recording 02 metadata) →
preview placeholder (gradient surface) → PlayerControls (playing,
mid-clip) → second Card (Timeline) → DopeSheet with the standard four
tracks.
This is the reference composition the Tauri shell will mount once the Leptos integration lands (M-INT.1). Three things it locks:
- Vertical rhythm. Card padding + 12px scrub gap + 14px between cards adds up to a comfortable density without scroll on a 720p editor view.
- Color reuse. The preview gradient picks up the same sky/violet accents the dope-sheet keyframes use, so the eye reads the editor as one palette.
- Component boundaries.
Cardis the only "chrome" — both the player surface and the timeline live inside their ownCard, which is the pattern the rest of the editor will follow (settings panel, captions panel, export panel).