Expand description
Story: text used as an alpha mask (M-TEXT.11 / AUT-85).
Three compositions, one mask: render βWISPβ into a RenderTexture,
then call Renderer::apply_mask_to_texture(foreground, text_mask, output) three times with three foreground RTs β a gradient fill,
a blurred backdrop, and a spotlight highlight. The text silhouette
is the only common element; the foreground does the colored work.
ConstantsΒ§
- SIZE π
FunctionsΒ§
- build π
- place_
masked π - render_
blur_ πbackdrop - render_
circles π - render_
gradient_ πfill - render_
spotlight π - story