pub(crate) struct SpritePipeline {
pipelines: BlendPipelineMap,
texture_layout: BindGroupLayout,
}Fields§
§pipelines: BlendPipelineMap§texture_layout: BindGroupLayoutImplementations§
Source§impl SpritePipeline
impl SpritePipeline
pub(crate) fn new(app: &Application, output_format: TextureFormat) -> Self
Sourcepub(crate) fn draw_stage(
&self,
app: &Application,
pass: &mut RenderPass<'_>,
stage: &Stage,
) -> (u32, u32)
pub(crate) fn draw_stage( &self, app: &Application, pass: &mut RenderPass<'_>, stage: &Stage, ) -> (u32, u32)
Traverse stage in pre-order, accumulate sprite instances grouped by
(texture id, blend mode), then draw one batch per group.
Returns the number of draw calls emitted and total sprites rendered.
Sourcepub(crate) fn draw_subtree(
&self,
app: &Application,
pass: &mut RenderPass<'_>,
stage: &Stage,
start: NodeId,
exclude: &HashSet<NodeId>,
) -> (u32, u32)
pub(crate) fn draw_subtree( &self, app: &Application, pass: &mut RenderPass<'_>, stage: &Stage, start: NodeId, exclude: &HashSet<NodeId>, ) -> (u32, u32)
Render only the subtree rooted at start. Nodes whose IDs are
in exclude (and their descendants) are skipped — used by the
auto-dispatch advanced-blend renderer to walk the scene “minus”
the advanced-blend subtrees.
Auto Trait Implementations§
impl Freeze for SpritePipeline
impl !RefUnwindSafe for SpritePipeline
impl Send for SpritePipeline
impl Sync for SpritePipeline
impl Unpin for SpritePipeline
impl UnsafeUnpin for SpritePipeline
impl !UnwindSafe for SpritePipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more