pub(crate) struct GraphicsPipeline {
pipelines: BlendPipelineMap,
polygon_pipelines: BlendPipelineMap,
}Fields§
§pipelines: BlendPipelineMap§polygon_pipelines: BlendPipelineMapImplementations§
Source§impl GraphicsPipeline
impl GraphicsPipeline
pub(crate) fn new(app: &Application, output_format: TextureFormat) -> Self
pub(crate) fn draw_stage( &self, app: &Application, pass: &mut RenderPass<'_>, stage: &Stage, ) -> (u32, u32)
Sourcepub(crate) fn draw_subtree(
&self,
app: &Application,
pass: &mut RenderPass<'_>,
stage: &Stage,
start: NodeId,
exclude: &HashSet<NodeId>,
) -> (u32, u32)
pub(crate) fn draw_subtree( &self, app: &Application, pass: &mut RenderPass<'_>, stage: &Stage, start: NodeId, exclude: &HashSet<NodeId>, ) -> (u32, u32)
Subtree variant — see SpritePipeline::draw_subtree.
Auto Trait Implementations§
impl Freeze for GraphicsPipeline
impl !RefUnwindSafe for GraphicsPipeline
impl Send for GraphicsPipeline
impl Sync for GraphicsPipeline
impl Unpin for GraphicsPipeline
impl UnsafeUnpin for GraphicsPipeline
impl !UnwindSafe for GraphicsPipeline
Blanket Implementations§
Source§impl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
Source§fn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more
§impl<T> Instrument for T
impl<T> Instrument for T
§fn instrument(self, span: Span) -> Instrumented<Self>
fn instrument(self, span: Span) -> Instrumented<Self>
§fn in_current_span(self) -> Instrumented<Self>
fn in_current_span(self) -> Instrumented<Self>
Source§impl<T> IntoEither for T
impl<T> IntoEither for T
Source§fn into_either(self, into_left: bool) -> Either<Self, Self>
fn into_either(self, into_left: bool) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left is true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read moreSource§fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
fn into_either_with<F>(self, into_left: F) -> Either<Self, Self>
Converts
self into a Left variant of Either<Self, Self>
if into_left(&self) returns true.
Converts self into a Right variant of Either<Self, Self>
otherwise. Read more