struct BlurPipelineCache {
pipeline: RenderPipeline,
uniform_layout: BindGroupLayout,
texture_layout: BindGroupLayout,
}Expand description
Pipeline cache. M0.16 builds a fresh one each call; M1+ can promote it
to a Renderer field if perf demands.
Fields§
§pipeline: RenderPipeline§uniform_layout: BindGroupLayout§texture_layout: BindGroupLayoutAuto Trait Implementations§
impl Freeze for BlurPipelineCache
impl !RefUnwindSafe for BlurPipelineCache
impl Send for BlurPipelineCache
impl Sync for BlurPipelineCache
impl Unpin for BlurPipelineCache
impl UnsafeUnpin for BlurPipelineCache
impl !UnwindSafe for BlurPipelineCache
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