pub struct MenuRowProps {
pub kind: MenuRowKind,
pub leading: Option<Children>,
pub title: String,
pub subtitle: Option<String>,
pub badges: Vec<MenuBadgeView>,
pub trailing: Option<Children>,
}Expand description
Props for the MenuRow component.
§Required Props
- title:
impl Into<String>- Primary row text.
§Optional Props
- kind:
MenuRowKind - leading: [
Children]- Optional leading slot — an
IconTile/ avatar / small glyph.
- Optional leading slot — an
- subtitle:
impl Into<String>- Optional secondary text under the title.
- badges:
Vec<MenuBadgeView>- Badges rendered between the text and the trailing slot.
- trailing: [
Children]- Optional trailing slot — kbd shortcut, count, or chevron.
Fields§
§kind: MenuRowKind§leading: Option<Children>Optional leading slot — an IconTile / avatar / small glyph.
title: StringPrimary row text.
subtitle: Option<String>Optional secondary text under the title.
badges: Vec<MenuBadgeView>Badges rendered between the text and the trailing slot.
trailing: Option<Children>Optional trailing slot — kbd shortcut, count, or chevron.
Implementations§
Source§impl MenuRowProps
impl MenuRowProps
Sourcepub fn builder() -> MenuRowPropsBuilder<((), (), (), (), (), ())>
pub fn builder() -> MenuRowPropsBuilder<((), (), (), (), (), ())>
Create a builder for building MenuRowProps.
On the builder, call .kind(...)(optional), .leading(...)(optional), .title(...), .subtitle(...)(optional), .badges(...)(optional), .trailing(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of MenuRowProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for MenuRowProps
impl !RefUnwindSafe for MenuRowProps
impl Send for MenuRowProps
impl !Sync for MenuRowProps
impl Unpin for MenuRowProps
impl UnsafeUnpin for MenuRowProps
impl !UnwindSafe for MenuRowProps
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