pub struct EditorToolbarProps {
pub actions: Vec<ToolbarActionView>,
pub export_enabled: bool,
pub share_enabled: bool,
pub on_action: Option<Callback<String>>,
}Expand description
Props for the EditorToolbar component.
§Required Props
- actions:
Vec<ToolbarActionView>- Toolbar actions.
- export_enabled:
booltrueto enable the Export button.
- share_enabled:
booltrueto enable the Share button.
§Optional Props
- on_action: [
Callback<String>]- Fired with the chip’s
idwhen a (non-disabled) toolbar action is clicked. The app maps the id to an edit op; the component stays presentational (it only emits the id). Omit to leave chips inert. Plainoptional(notinto) soEditorShellcan forward its own already-Optionvalue straight through.
- Fired with the chip’s
Fields§
§actions: Vec<ToolbarActionView>Toolbar actions.
export_enabled: booltrue to enable the Export button.
true to enable the Share button.
on_action: Option<Callback<String>>Fired with the chip’s id when a (non-disabled) toolbar action is
clicked. The app maps the id to an edit op; the component stays
presentational (it only emits the id). Omit to leave chips inert.
Plain optional (not into) so EditorShell can forward its own
already-Option value straight through.
Implementations§
Source§impl EditorToolbarProps
impl EditorToolbarProps
Sourcepub fn builder() -> EditorToolbarPropsBuilder<((), (), (), ())>
pub fn builder() -> EditorToolbarPropsBuilder<((), (), (), ())>
Create a builder for building EditorToolbarProps.
On the builder, call .actions(...), .export_enabled(...), .share_enabled(...), .on_action(...)(optional) to set the values of the fields.
Finally, call .build() to create the instance of EditorToolbarProps.
Trait Implementations§
Auto Trait Implementations§
impl Freeze for EditorToolbarProps
impl RefUnwindSafe for EditorToolbarProps
impl Send for EditorToolbarProps
impl Sync for EditorToolbarProps
impl Unpin for EditorToolbarProps
impl UnsafeUnpin for EditorToolbarProps
impl UnwindSafe for EditorToolbarProps
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