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EditorPreviewState

Struct EditorPreviewState 

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pub struct EditorPreviewState(Mutex<Option<EditorPreviewSession>>);
Expand description

Tauri-managed state for the live editor preview (AUT-510).

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§0: Mutex<Option<EditorPreviewSession>>

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impl EditorPreviewState

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pub fn open(&self, project: EditProject) -> Result<(), String>

Open or update the preview for project.

Re-opens the decode stream + compose pipeline only when the source clip or the output canvas changed (a new clip, or an aspect-ratio change that reshapes the canvas — AUT-513); otherwise it just swaps the stored project — re-applying the background only when it changed — so edits (zoom / speed / crop / cursor) take effect on the next composed frame without rebuilding wgpu on every keystroke.

§Errors

Returns a message if the source can’t be opened or the wgpu compose pipeline can’t be created.

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pub fn frame_bytes(&self, frame: u64) -> Vec<u8>

Compose the stored project’s frame frame to BGRA bytes, or an empty Vec when there is no open session or the frame is past the end (the webview skips an empty buffer, exactly like the camera preview poll).

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impl Debug for EditorPreviewState

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fn fmt(&self, f: &mut Formatter<'_>) -> Result

Formats the value using the given formatter. Read more
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impl Default for EditorPreviewState

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fn default() -> EditorPreviewState

Returns the “default value” for a type. Read more

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