Expand description
Sprite — textured quad with anchor and tint.
Composed over Container (no inheritance). Sprites participate in the
scene graph through their inner container field; the renderer’s batcher
groups sprites that share a texture and blend mode.
Structs§
- Sprite
- Textured quad node. Local rect is
[0, 1]²;anchorshifts that local origin (0,0= top-left,1,1= bottom-right). The sprite’sContainer::transformis then applied.