Expand description
Mesh — textured quad with 3D perspective rotation around the Y axis.
M0.19 ships a fixed mesh shape (unit quad) with a perspective shader that
takes rotation_y (radians) and perspective_strength (focal-length-ish).
Generic per-Mesh custom WGSL is a v1+ chunk if/when we need it.
Structs§
- Mesh
- Textured quad with 3D perspective rotation around the Y axis.