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ui_storybook/components/editor/
mod.rs

1//! Editor components — editor shell, Wisp canvas host, inspector panel,
2//! timeline skeleton, dope sheet, player controls. Filled in across UI-16
3//! through UI-19; pre-existing dope-sheet and player-controls live here.
4
5pub mod dope_sheet;
6pub mod editor_shell;
7pub mod inspector_panel;
8pub mod player_controls;
9pub mod timeline_skeleton;
10pub mod wisp_canvas_host;
11
12pub use dope_sheet::{DopeSheet, DopeSheetKeyframe, DopeSheetTrack, KeyframeKind, TrackKind};
13pub use editor_shell::{
14    EditorShell, EditorShellView, EditorTitleBar, EditorToolbar, ToolbarActionView,
15};
16pub use inspector_panel::{
17    InspectorPanel, InspectorPanelView, InspectorTab, InspectorTabs, PropertyControlView,
18    PropertyRowView, PropertySection, PropertySectionView,
19};
20pub use player_controls::{PlayState, PlayerControls};
21pub use timeline_skeleton::{
22    TimelineSkeleton, TimelineTrackRow, TimelineTrackView, TimelineTransport, TimelineView,
23};
24pub use wisp_canvas_host::{
25    CanvasBackendView, DropZoneActionView, EditorDropZoneCanvas, EditorDropZoneView,
26    RecentClipView, WispCanvasHost,
27};