fn refresh_microphones(
mics: RwSignal<Vec<MicrophoneView>>,
selected_id: RwSignal<Option<String>>,
permission: RwSignal<CameraPermission>,
)fn refresh_microphones(
mics: RwSignal<Vec<MicrophoneView>>,
selected_id: RwSignal<Option<String>>,
permission: RwSignal<CameraPermission>,
)